Author Topic: [SOLVED] Trouble with furniture colours  (Read 766 times)

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July 28, 2018, 12:52:04 PM
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SilentSkies

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Hi there

I've been trying for the last couple of days to implement a piece of furniture, it's nothing overly complicated just a small railing but I'm having trouble getting the colours correct.

I created the object in blender and I've exported that into my Furniture folder and I eventually got it to actually appear in game ;D, but I can't seem to get the colour correct on it. I've noticed by copying the example on the wiki that <ColorTertiaryDefault> is what is editing the colour of my object. I'm new to blender so I'm wondering if I'm doing something wrong in that.

What am I doing wrong?

Why isn't <ColorPrimaryDefault> defining the colour of my object?

When I remove any reference to Tertiary it just becomes a black object with primary and secondary doing nothing.

Blue
https://imgur.com/a/pqZVyaC

Black
https://imgur.com/a/BJSdHzA

I grabbed the colours from the example posted at the bottom of this page.
https://softwareinc.coredumping.com/wiki/index.php/Furniture_Modding


Code: [Select]
<Root Thumbnail="Thumb.png">
<Models>
<Meshe>
<File>bannister.obj</File>
<Position>0,0,0</Position>
<Rotation>0,0,0</Rotation>
<Scale>1,1,1</Scale>
</Meshe>
</Models>
<Furniture>
<Category>Decoration</Category>
<Cost>150</Cost>
<UnlockYear>1950</UnlockYear>
<ButtonDescription>Stops people falling down stairs.</ButtonDescription>
<Environment>1.60</Environment>
<Wattage>0.00</Wattage>
<Lighting>0.00</Lighting>
<Noisiness>0.00</Noisiness>
<Water>0.00</Water>
<Coffee>0.00</Coffee>
<Comfort>0.40</Comfort>
<ComputerPower>0.00</ComputerPower>
<BasementValid>True</BasementValid>
<ValidIndoors>True</ValidIndoors>
<ValidOutdoors>True</ValidOutdoors>
<ColorPrimaryDefault>0.2,0.2,0.2,1</ColorPrimaryDefault>
<PrimaryColorName>0.2,0.2,0.2,1</PrimaryColorName>
<ColorSecondaryDefault>0.3,0.3,0.3,1</ColorSecondaryDefault>
<ColorTertiaryDefault>#ba8f4c</ColorTertiaryDefault>
<ColorSecondaryEnabled>False</ColorSecondaryEnabled>
<ColorTertiaryEnabled>False</ColorTertiaryEnabled>
<PrimaryColorName>Casing</PrimaryColorName>
<SecondaryColorName>Casing</SecondaryColorName>
<TertiaryColorName>LED</TertiaryColorName>
<BuildBoundary>0.499,0,0,0
0.499,0,0,0
-0.499,0,0,0
-0.499,0,0,0</BuildBoundary>
<NavBoundary>0.490208,-0.028882,0,0
0.529105,-0.02914,0,0
-0.529393,0.019134,0,0
-0.489786,0.026733,0,0</NavBoundary>
<MeshBoundary>0.520478,0.02458,0,0
0.520478,0.067742,0,0
-0.489163,0.067742,0,0
-0.489163,0.02458,0,0</MeshBoundary>
<Height1>0.040514</Height1>
<Height2>0.777095</Height2>
<OnXEdge>False</OnXEdge>
<OnYEdge>True</OnYEdge>
</Furniture>
<BoxCollider>
<center>0,0,0,0</center>
<size>1.05821,1.000047,0.054,0</size>
</BoxCollider>
</Root>


Any help would be greatly appreciated!

Thanks
« Last Edit: July 28, 2018, 08:00:54 PM by SilentSkies »

July 28, 2018, 08:00:38 PM
Reply #1

SilentSkies

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Managed to work it out although the wiki's quite ambiguous for newbies. If you're struggling like me see below...

Sorry but you are not allowed to view spoiler contents.

TLDR: RTFM  ;D

« Last Edit: July 28, 2018, 08:22:44 PM by SilentSkies »