Author Topic: Alpha 9.9.1 out on testing branch  (Read 1790 times)

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June 16, 2017, 02:19:12 AM
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JimRaynor56

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I've decided to hold out on the discount feature indefinitely and to delay controlling subsidiary releases until alpha 10. I've decided on this, as I want to get moving on alpha 10. Alpha 9 has already taken too long. Changing existing mechanics takes a lot longer than adding new ones and I've been anxious about the response to the gameplay changes introduced in alpha 9.

To make up for not getting discounts and subsidiary control in alpha 9, I've introduced the long awaited Undo button in build mode. When I'm positive the undo button is stable, I'll release alpha 9 officially and move on to alpha 10. In the meantime, the undo button will auto save every time it's clicked with a 5 second cool down, to make sure your game can be recovered.

Changes
  • Ability to undo in build mode
  • Delete walls between rooms as alternative to right click and merge
  • Added names to staff list and ability to assign rooms to staff using a list
  • Updated Steamworks SDK
  • Updated to Unity 5.5.4f1

Fixes
  • Fixed bugs relating to cooks
  • Company filter gets stuck for all releases list
  • Various other fixes

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June 21, 2017, 10:57:12 AM
Reply #1

Rambo

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Well, actually the most important question is - WHEN will we see a STABLE version? The last public update of the game was 9 (NINE) MONTHS ago !!!  >:( Children are born for such a period !!!   :o