Author Topic: Alpha 9.5.1 out on testing branch  (Read 2026 times)

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March 10, 2017, 02:19:08 AM
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JimRaynor56

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Mostly bug fixes and usability improvements. Contracts should be a lot easier now. All tutorials will be updated in the next patch.

Changes
  • Removed upper limit on how far employees will travel to find a canteen, this should be controlled through room assignments instead
  • All noise sources are drawn in build mode
  • Temperature data overlay now goes from blue to green to red
  • Lowered volume of phones
  • Support work should show active users
  • Ability to scroll financial sheet
  • Bills breakdown in finance window should be extended to other categories
  • Add arrows to parking space builder
  • Ability to limit printing to specific stock + storage value
  • Call courier option, will go back and fourth between van and boxes until there are no boxes left, expensive cost per box shipped
  • Added status label to hype marketing task indicating follower loss
  • Limit AI printing deal sizes
  • Moved in-game AudioManager to Unity's AudioMixer system
  • On call IT should be able to push away employees from computers if they are very broken
  • "No project set" warning for project management
  • Warning about releasing software if a press release is being written or press build is underway
  • Reject deals to remove clutter
  • Add extra wall toggle that also hides all doors and windows
  • Debt clearance message should be popup, not messagebox
  • Alpha phase up to 10% faster based on difficulty
  • Founder's effectiveness can now be positively affected
  • Contracts now have lines of code and mb art requirements which are shown on the work task(Contracts from previous saves will fail)
  • Quality and progress is judged separately for contract work, where progress gives money and quality gives reputation
  • Balanced contract reputation impact

Fixes
  • Product windows are not scaled with UI
  • Decibel label not offset correctly with scaled UI
  • Computers became unusable after replacing them due to not updating chair connection
  • Beta print jobs were cancelled on release
  • Post marketing costs were being counted twice in product loss
  • Press release costs were not being subtracted
  • Design specialization progress not updated in UI in some cases(e.g. network for games)
  • Printers were still dropping state even when off
  • Reworded reviews to be clearer on what they mean by "knowing" a company
  • Various fixes

Optimizations
  • Make noise sphere shader instanced
  • Optimized noise floor overlay calculations and drawing
  • Optimized furniture iteration throughout codebase

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