Author Topic: Help furniture modding  (Read 1677 times)

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October 30, 2016, 07:14:21 PM
Read 1677 times

Josephnorthy

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I've been trying to learn how to mod in furniture but when ever I go into game the mod loads fine but the models are invisible

can any one help?

My code:

<Root Base="Laptop" Thumbnail="Console.png">
   <Models>
      <Model>
         <File>Console.obj</File>
         <Position>0,0,0</Position>
         <Rotation>0,0,0</Rotation>
         <Scale>1,1,1</Scale>
      </Model>
   </Models>
   <Furniture>
      <Category>Office</Category>
      <UnlockYear>2000</UnlockYear>
      <Cost>1</Cost>
      <ButtonDescription>Its just a Console</ButtonDescription>
      <ColorPrimaryDefault>1,1,1,1</ColorPrimaryDefault>
      <ColorSecondaryDefault>.40,.40,.40,1</ColorSecondaryDefault>
      <ColorSecondaryEnabled>True</ColorSecondaryEnabled>
      <ColorTertiaryEnabled>True</ColorTertiaryEnabled>
      <BuildBoundary>151.4739,-416.2389,0,0
151.4739,-336.7531,0,0
61.48787,-336.7531,0,0
61.48787,-416.2389,0,0</BuildBoundary>
      <NavBoundary>151.481,-416.246,0,0
151.481,-336.746,0,0
61.4808,-336.746,0,0
61.4808,-416.246,0,0</NavBoundary>
      <MeshBoundary>151.481,-416.246,0,0
151.481,-336.746,0,0
61.4808,-336.746,0,0
61.4808,-416.246,0,0</MeshBoundary>
      <Height1>0</Height1>
      <Height2>2</Height2>
      <OnXEdge>False</OnXEdge>
      <OnYEdge>True</OnYEdge>
   </Furniture>
   <BoxCollider>
      <center>80.7405,7.3125,-213.123,0</center>
      <size>141.481,14.625,406.246,0</size>
   </BoxCollider>
</Root>

February 13, 2017, 06:41:46 PM
Reply #1

Emonadeo

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The code looks fine. I assume the problem is inside your model. Make sure it has UV-Mapping as well as being exported properly.