Author Topic: Alpha 8.11.27 out  (Read 2251 times)

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October 02, 2016, 03:19:08 PM
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  • Added idle worker indicator button and game now specifies problem when employee is selected
  • Employees will now try to go to a water cooler to relieve stress if they are completely stressed out
  • Removed releases from "upcoming events" window, player should check "upcoming releases" window instead
  • Having HR "force roles" disabled would force employees to "any role", which was more confusing than helpful

  • Elevator and stairs had become upgradable but would crash the game if attempted
  • Changed employee thought "Stressed" to "I feel stressed"
  • Staff list wasn't sorted correctly when sorting by arrival/departing times
  • Fixed inconsistencies in current selection when employee or staff window is manipulated

  • Removed unnecessary employee computations when game is paused

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