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Messages - Ibylith

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Modding / Updated Test Mod Version
« on: March 11, 2017, 07:30:56 AM »
In case any of you who are just getting started like me, with a little help I got, I got the test mod updated. Here's a download: https://www.mediafire.com/?g88v1cqi2b39949

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Modding / Re: Do anyone know how to mod for alpha 9?
« on: March 11, 2017, 07:24:58 AM »
Alright, I'll do a post about it  ;D

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Modding / Re: Do anyone know how to mod for alpha 9?
« on: March 11, 2017, 06:21:09 AM »
Oh and after fixing personality.xml by replacing more tags, I got it to finally work. We should maybe make a post with an updated version so anybody new can use it?

4
Modding / Re: Do anyone know how to mod for alpha 9?
« on: March 11, 2017, 05:56:23 AM »
Quick question. Do all the alpha 9 mods have to already have all those XML files for the types that already exist in the game? Or is it just for example??

5
Modding / Re: Do anyone know how to mod for alpha 9?
« on: March 11, 2017, 01:10:41 AM »
Sorry I'm not sure what you mean.
I'm just using the test mod from the pinned post about how to mod.

6
Modding / Re: Do anyone know how to mod for alpha 9?
« on: March 09, 2017, 03:56:20 AM »
Here's a screenshot of the error: http://imgur.com/a/6gmU6

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Modding / Re: Do anyone know how to mod for alpha 9?
« on: March 08, 2017, 11:59:58 PM »
I don't know what that is.
Anyways, for the Company.xml file, here's the code so you can help me troubleshoot:

<CompanyType>
   <Specialization>Test</Specialization>
   <PerYear>0.2</PerYear>
   <Min>2</Min>
   <Max>3</Max>
   <Types>
      <Type Software="Software Name">1</Type>
      <!-- you can have more "<Type Software="Software Name">1</Type>" but different software -->
   </Types>
</CompanyType>

for some reason it also says that /Types is on line 13, which this doesn't even go that far. Same for /CompanyType, it says it's on line 14 for some reason

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Modding / Re: Do anyone know how to mod for alpha 9?
« on: March 08, 2017, 03:44:45 AM »
Alright, and in the Company.xml what do I use instead of CompanyTypes and Types. Couldn't parse /Types and doesn't recognize /CompanyTypes

9
Modding / Do anyone know how to mod for alpha 9?
« on: March 08, 2017, 01:47:15 AM »
I'm trying to figure out how, because the test mod doesn't work. Always comes up with an error from the TEST.xml stating that "Asked for non-existent XML tag Category"......
It also doesn't show up in the mods tab when I try to make a new save.

10
Modding / Re: Can't upload furniture (k_EResultFail)
« on: March 08, 2017, 01:41:45 AM »
-

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Modding / Re: Basic mod example
« on: March 08, 2017, 01:39:04 AM »
Don't know why but the testmod comes with an error:
Error loading software type: TEST.xml with error: Error loading feature FeatureOne: Asked for non-existent XML tag Category

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